Environments & Vehicles

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Anvilgard, Harbour Streets, Blood tide, Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7

Blight City, Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7
Chaos Altar, Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7
Shyish, Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7
Brightspear, Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7
Tilling the land, Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7


Survival, Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7

Highport- Design for sky port in Brightspear, Starter Set, Age of Sigmar, Cubicle7

A streetview from below of the centre of brightspear,  and the under mechanisms of how the central disk moves up and down, using escapement, the screw and cogs. And design and overview of the city of the brightspear.  Starter Set, Age of Sigmar, Cubicle7

Design of Brightspear, Starter Set, Age of Sigmar, Cubicle7


Forge World- Wrath & Glory Core rulebook, Warhammer 40,000 roleplay, Cubicle 7



Age of Sigmar: Blood Tide Cover- Cubicle 7 Entertainment

Flesh eater Court Ship, Blood tide,  Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7

Imperium Streetview- Wrath & Glory Core rulebook, Warhammer 40,000 roleplay, Cubicle 7




Corsair Ship,  Soulbound: Age of Sigmar Roleplaying Game, Cubicle 7

Warhammer Fantasy Roleplay: Berebli-Enemy in Shadows: Companion , interior art- Cubicle 7
Earlier design of Berebli for Cubicle 7's Warhammer Fantasy Roleplay Enemy in Shadows,  interior art

Warhammer Fantasy Roleplay: 'The Emperor's Legs'- Inn Enemy in Shadows: Companion, interior art- Cubicle 7


Lock House- Death on the Reik conmpanion, Warhammer fantasy Roleplay, Cubicle7
Warhammer Fantasy Roleplay- Slaughter in Spittlefeld Cover & design
Warhammer Fantasy Roleplay- Slaughter in Spittlefeld Cover & design- close up



Warhammer Fantasy Roleplay: Power Behind the Throne Companion Cover- Cubicle7


Warhammer Fantasy Roleplay: Kemperbad- Rough Nights & Hard Days- Cubicle7-(sketch in B&W sketch section) interior art

Warhammer Fantasy Roleplay: Castle Grauenberg from Rough Nights & Hard Days- Cubicle7- (preliminary sketch shown in B&W sketch section) interior art
Gollums cave- Cubicle 7's 2nd edition of  the core rule book for the 'The One Ring'  interior art
Minas Tirith- for Cubicle 7's 2nd edition of  the core rule book for the 'The One Ring'   interior art
Gates of Mordor- for Cubicle 7's 2nd edition of  the core rule book for the 'The One Ring'   interior art


Hobbit: Entrance to Rivendale, Sept 2018

Viking Rus town streets, constantly in fear of slaves escaping and riots, they made their town into a large prison
Viking Rus town streets- Another image from the Viking Rus Game


JG O'Donoghue
00353 870562704 (internationally) or 0870562704 (in Ireland)